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== Background and artistry == === C418 === German musician [[C418|Daniel Rosenfeld]] had been making music under the [[Nickname|moniker]] C418 since he was 15 years old, and was influenced by the [[Electronic music|electronic]] work of [[Aphex Twin]].<ref name="motherboard2">{{Cite web |last=Pangburn |first=DJ |date=30 June 2015 |title=Minecraft's Composer Explains Why the Music Is 'So Weird' |url=https://motherboard.vice.com/en_us/article/d73q5a/minecrafts-composer-explains-why-the-music-is-so-weird |access-date=21 March 2018 |website=[[Vice (magazine)|Motherboard]]}}</ref> From 2007, he became active on online indie game community [[TIGSource]] where he met [[Markus Persson]], who was still in the early stages of developing ''[[Minecraft]]''.<ref>{{Cite web |last=Burns |first=Todd L |date=21 August 2015 |title=Interview: Minecraft's Soundtrack Composer C418 |url=https://daily.redbullmusicacademy.com/2015/08/c418-interview |access-date=2 April 2023 |website=Red Bull Music Academy |language=en}}</ref> Rosenfeld was given creative freedom to create a soundtrack for the [[Technology demonstration|tech demo]],<ref>{{Cite web |last=Ramley |first=Ziad |date=1 October 2014 |title=We Spoke to the Minecraft Composer Who Makes A Living Off the Gaming Community |url=https://thump.vice.com/en_us/article/vvjabd/we-spoke-to-the-minecraft-composer-that-makes-a-living-off-the-gaming-community |access-date=21 March 2018 |website=[[Thump (Vice)]]}}</ref> and opted to make [[ambient music]] reminiscent of the works of [[Brian Eno]] and [[Vangelis]]. He was interested in "games with music that takes you completely by surprise," citing ''[[Dwarf Fortress]]'' as inspiration. Therefore, Rosenfeld wanted to "make something organic and partly electronic, partly acoustic" for ''Minecraft''.<ref name="motherboard2" /> Further, he intended to make the music as unintrusive to the player as possible, as if "theyβd only notice it when something interesting happens in the game."<ref name="Guardian22" /> However, the soundtrack's minimalistic style was also due to technical constraints, as he admitted the game "has a terrible [[Sound module|sound engine]]."<ref name="Guardian22">{{Cite news |last=Stuart |first=Keith |date=7 November 2014 |title=How Daniel Rosenfeld wrote Minecraft's music |work=The Guardian |url=https://www.theguardian.com/technology/2014/nov/07/how-daniel-rosenfeld-wrote-minecraft-music |url-status=live |archive-url=https://web.archive.org/web/20170106014049/https://www.theguardian.com/technology/2014/nov/07/how-daniel-rosenfeld-wrote-minecraft-music |archive-date=6 January 2017}}</ref> Persson chose to commission the music from Rosenfeld, meaning the artist still retains [[ownership]] of all the music he made for ''Minecraft''.<ref name="motherboard2" /> Both the soundtrack albums also contain music not intended for the game, "extending the album into a more cohesive piece that can be played on its own."<ref name="motherboard2" /> === Lena Raine === In 2020, American composer [[Lena Raine]] was contacted by [[Mojang Studios]] to compose music for the Nether Update in ''Minecraft''.<ref>{{Cite web |last=Gray |first=Kate |date=29 December 2021 |title=Minecraft And Celeste Composer On Nintendo Influences And Writing For The Biggest Game In The World |url=https://www.nintendolife.com/features/minecraft-and-celeste-composer-on-nintendo-influences-and-writing-for-the-biggest-game-in-the-world |access-date=2 April 2023 |website=Nintendo Life |language=en-GB}}</ref> She had previously handled the soundtrack for video game [[Celeste (video game)|''Celeste'']] (2018), and had just released her debut studio album ''Oneknowing'' (2019).<ref name="Boddy">{{Cite web |last=Boddy |first=Zachary |date=9 April 2020 |title=Celeste composer Lena Raine has composed custom tracks for 'the Nether Update' on Minecraft |url=https://www.windowscentral.com/celeste-composer-lena-raine-has-composed-custom-tracks-nether-update-minecraft |access-date=8 February 2023 |website=Windows Central |language=en}}</ref> In composing music for ''Minecraft,'' she felt "immense pressure" to deliver due to the "very highly acclaimed score" already in the game.<ref name=":02">{{Cite web |last=Ravens |first=Chal |date=10 April 2020 |title=Lena Raine on Video Game Music, Celeste & the Minecraft Nether Update |url=https://composer.spitfireaudio.com/en/articles/lena-raine-on-celeste-the-minecraft-nether-update |access-date=8 February 2023 |website=Composer}}</ref> After submitting a demo, her goal with the Nether Update soundtrack was to see how far she "could push the sound of the piano until it resembled other things entirely."<ref name=":24">{{Cite web |last=Wilborgh |first=Thomas |date=8 April 2020 |title=The Sound of Scary |url=https://www.minecraft.net/en-us/article/the-sound-scary |access-date=8 February 2023 |website=Minecraft}}</ref> With her third contributions to the game in 2022, Raine wrote she wanted to "focus the musical style around more of a blend between [[Synthesizer|synths]] and [[live instrumentation]]," while continuing to use "strings, piano, and woodwinds in places."<ref>{{Cite web |last=Coles |first=Jason |date=20 April 2022 |title=New Minecraft snapshot adds more chill music |url=https://www.pcgamesn.com/minecraft/snapshot-22w16b |access-date=2 April 2023 |website=PCGamesN |language=en}}</ref>
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