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==About== While most of the gameplay features and mechanics are unknown, as the game was canceled at a very early state, the game was meant to be a clone of ''Dwarf Fortress'' had it been finished. It would have been easier to play with a heavy focus on accessibility, unlike the former game which has been remarked for being quite complicated and unfriendly to beginners. Since the game was in an early development stage, no GUI, text, or any other such features appear in any of the existing screenshots of the game. The game featured a 3D isometric perspective, as opposed to ''Dwarf Fortress''{{'}}s 2D ASCII tile-based graphics. It also included a 3D texture mapper, and grass and cobblestone textures which were randomly colored on the fly. The terrain generation was quite varied, containing many bumps, hills, and monoliths. Unlike in the blocky ''Minecraft'', many surfaces were sloped. Trees using billboarded sprites were present in the game as well, which are numerous in the screenshots where they are present. In a screenshot of an earlier version of the game, there was also a dirt material which formed maze-like dirt paths, and an alternate, earlier grass texture less resembling the one seen in ''Minecraft''. Minions existed which the player could follow around in a first-person view. After the game was canceled early in development, the codebase would later be reused for ''Minecraft''. Most notably, the same [[grass block]] and [[cobblestone]] block textures that appear in the screenshots of the later versions of ''RubyDung'' would also appear in the earliest builds of ''Minecraft''.
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