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== Types of servers == {{see also|Tutorials/Playing on servers}} Multiple archetypes of ''[[Minecraft]]'' servers exist, distinguished by the unique gameplay features, rules, and societal structures that they implement. No two servers are the same, and frequently the line between archetypes is blurred or indistinguishable. Many special types of servers rely on the use of map editors or the [[Creative]] game mode to build custom maps and the [[mcservers:CraftBukkit|CraftBukkit]] server software to provide additional features. Some of these servers are more PVP orientated, some involve aspects of Survival, Creative and Adventure mode, some have a built-in economy, and some of them contain built-in minigames. The main server types are: * '''Survival''': These servers are servers that use only survival mode. They are similar to Anarchy Servers, except there are usually rules, and usually prohibit Griefing and Exploiting. * '''Creative''': These are servers that only use Creative mode. Usually, servers give the players Creative, but limit the items they can access and/or limit the plot size. This is usually done to prevent griefing to other players' plots and to prevent excessive lagspikes. * '''Minigame''': These are servers that host multiple minigames, ranging from Spleef to Capture the Flag. * '''Anarchy''': These servers have no rules at all. Many players engage in cheating, exploiting, and use of vulgar language. * '''Faction''': Similar in concept to Survival servers, but claims are used to mark land as "yours". Untrusted players will not be able to build on "your" land. * '''Personal/Private''': These are servers that players can make on their own. Usually, the link is private, shared only with the user's close friends. * '''Hardcore''': The same as survival mode, except players only have one life. This typically ends with a "last man standing" scenario, This type of server is mainly used in SkyWars and Survival Games. * '''Roleplay:''' These servers have their players acting as their own persona, sometimes being dictated by the Roleplay that is happening. <!-- I'm specifically looking at this line from the EULA: ONE MAJOR RULE The one major rule is that you must not distribute anything we've made unless we specifically agree to it. By "distribute anything we've made" what we mean is: -give copies of our Game to anyone else; -make commercial use of anything we've made; -try to make money from anything we've made; or -let other people get access to anything we've made in a way that is unfair or unreasonable; unless we specifically agree to it. And so that we are crystal clear, "the Game" or "what we have made" includes, but is not limited to, the client or the server software for our Game and includes Minecraft and Minecraft: Java Edition on all platforms. It also includes updates, patches, downloadable content, add-ons, or modified versions of a Game, part of those things, or anything else we've made. -->
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