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=== Command additions and changes === {{History|java classic}} {{History||0.0.16a|Added commands.}} {{History|java indev}} {{History||0.31|snap=?|Removed all commands.}} {{History|java alpha}} {{History||v1.0.16|Re-added several commands.}} {{History|java}} {{History||1.3.1|snap=12w16a|Added cheats mode.}} {{History|||snap=12w25a|Cheats can now be turned on or off when opening a world to other players through LAN.}} {{History||1.8|snap=14w03a|NBT data now supports using string IDs rather than numerical IDs. |Numerical IDs no longer work in other parts of commands, though they still work for NBT data.}} {{History||1.11|snap=16w32a|Added [[Block states|block state]] support to commands.}} {{History||1.13|snap=17w45a|A new library named [[Brigadier]] is now used to parse commands. Different components of commands are displayed in different colors, and errors are displayed in red without having to run the command. Commands, for the most part, do not allow uppercase letters, and are now much faster and more efficient.}} {{History|||snap=17w46a|The player now has the option to toggle automatic command suggestions. |The command UI has a new prototype, and now works in multiplayer.}} {{History|||snap=17w47a|Added an option in chat to toggle automatic command suggestions.}} {{History|||snap=17w48a|Tweaked the command suggestion UI. |Reworked tab-completion for coordinates.}} {{History|||snap=17w50a|[[Coordinates#Local_coordinates|Local coordinates]] can now be specified in commands using {{code|^}}. |Tab-completing when not targeting a block suggests {{code|~ ~ ~}}.}} {{History|||snap=18w01a|Changed all custom names (blocks, items, entities, block entities) to translatable text components. |{{code|Thrower}} and {{code|Owner}} nbt keys of item entities are no longer strings, but are instead compounds with two longs named {{code|L}} and {{code|M}}. |{{code|owner}} nbt key of snowballs, eggs and ender pearls are no longer strings, but are instead compounds with two longs named {{code|L}} and {{code|M}}.}} {{History|||snap=18w02a|Errors during a command are now a nicer error message (with a tool tip for more info). |Server commands now run from world spawn in the Overworld, instead of at {{code|0,0,0}}.}} {{History|||snap=18w03a|Improved performance of command parsing and command execution.}} {{History|||snap=18w05a|Added basic entity selector suggestions in the command UI. |A warning is now logged for ambiguous commands.}} {{History|||snap=18w06a|Added command suggestions for entity selectors. |Whitespaces are now allowed in entity selectors & block state arguments.}} {{History||September 26, 2018|link={{tweet|dinner|1044870699465216001}}|[[Brigadier]] [https://github.com/Mojang/brigadier open-sourced] under the MIT license. (Source code previously was available on the library site, with no license specified).}} {{History||1.16|snap=20w06a|Added {{cmd|locatebiome}}.}} {{History|||snap=20w17a|Added {{cmd|attribute}}.}} {{History||1.17|snap=20w46a|Removed {{cmd|replaceitem}}. Replaced with {{cmd|item replace}}.}} {{History||1.18|snap=21w37a|Added {{cmd|jfr}}.}} {{History||1.18.2|snap=22w03a|Added {{cmd|placefeature}}.}} {{History||1.19|snap=Deep Dark Experimental Snapshot 1|Added {{cmd|warden_spawn_tracker}}.}} {{History|||snap=22w11a|Removed {{cmd|warden_spawn_tracker}}.}} {{History|||snap=22w18a|Removed {{cmd|placefeature}}. Replaced with {{cmd|place feature}}.}} {{History|||snap=22w19a|Removed {{cmd|locatebiome}}. Replaced with {{cmd|locate biome}}. |Finding structures from {{cmd|locate}} now uses {{cmd|locate structure}}.}} {{History||1.19.3|snap=22w46a|Added {{cmd|fillbiome}}.}} {{History||1.19.4|snap=23w03a|Added {{cmd|ride}}.}} {{History|||snap=23w06a|Added {{cmd|damage}}.}} {{History||1.20|snap=23w16a|Added {{cmd|return}}.}} {{History||1.20.2|snap=23w31a|The last 50 commands sent in chat is now remembered across game sessions, and can be accessed via up and down arrow keys. |Recent commands are now stored in {{cd|command_history.txt}} in the <code>[[.minecraft]]</code> folder. |Added {{cmd|random}}.}} {{History|pocket alpha}} {{History||v0.7.4|Added support for commands, though none are implemented yet.}} {{History||v0.16.0|snap=build 1|Added commands. |Functionality of most commands is equivalent to [[Java Edition 1.10]] usage. Differences include: no support for [[#Data tags|data tags]].}} {{History|pocket}} {{History||1.0.0|snap=alpha 0.17.0.1|Added {{cmd|locate}}, {{cmd|connect}}, and {{cmd|fly}}.}} {{History|||snap=alpha 0.17.0.2|Removed {{cmd|locate}}.}} {{History|||snap=alpha 1.0.0.0|Re-added {{cmd|locate}}, currently can locate strongholds only.}} {{History||1.0.5|snap=alpha 1.0.5.0|Added more commands.}} {{History||1.1.0|snap=alpha 1.1.0.0|Added <code>dodaylightcycle</code>, <code>doentitydrops</code>, <code>dofiretick</code>, <code>domobspawning</code>, <code>domobloot</code>, <code>dotiledrops</code>, <code>doweathercycle</code>, <code>keepinventory</code> and <code>mobgriefing</code> to {{cmd|gamerule}}. |<code>CanPlaceOn</code> and <code>CanDestroy</code> are now in {{cmd|replaceitem}} and {{cmd|give}}. |{{cmd|locate}} can now find other structures.}} {{History|||snap=alpha 1.1.0.3|Added {{cmd|setmaxplayers}}.}} {{History|bedrock}} {{History||1.2.0|snap=?|A new command parsing system is now used.}} {{History|||snap=beta 1.2.0.2|Added {{cmd|tickingarea}}. |{{cmd|summon}} can now summon projectiles.}} {{History|||snap=beta 1.2.0.31|<code>[[Coordinates]]</code> are now a gamerule to {{cmd|gamerule}}.}} {{History||1.5.0||Added {{cmd|ability|link=none}}, {{cmd|immutableworld|link=none}}, and {{cmd|worldbuilder|link=none}}.}} {{History||1.6.0|snap=beta 1.6.0.6|<code>doInsomnia</code> is now a gamerule to {{cmd|gamerule}}.}} {{History||1.7.0|snap=beta 1.7.0.2|Added {{cmd|scoreboard}}. |<code>commandblocksenabled</code> is now a gamerule to {{cmd|gamerule}}.}} {{History||1.8.0|snap=beta 1.8.0.8|<code>randomtickspeed</code> is now a gamerule to {{cmd|gamerule}}. |Added {{cmd|particle}} and {{cmd|reload}}. |<code>showcoordinates</code> <code>dofiretick</code> <code>tntexplodes</code> <code>domobloot</code> <code>naturalregeneration</code> <code>dotiledrops</code> and <code>pvp</code> no longer require cheats when using {{cmd|gamerule}}.}} {{History||1.9.0|snap=beta 1.9.0.0|<code>immediateRespawn</code> and <code>showDeathMessages</code> are now a gamerule to {{cmd|gamerule}}. |Added more particles ([[Bedrock Edition beta 1.9.0.0#Command format|View all]]) to {{cmd|particle}}. |Added {{cmd|tellraw}}.}} {{History||1.11.0|snap=beta 1.11.0.3|Added {{cmd|mobevent}}.}} {{History||1.12.0|snap=beta 1.12.0.2|<code>spawnradius</code>, <code>sendcommandblockfeedback</code>, <code>maxcommandchainlength</code> and <code>commandblockoutput</code> are now gamerules to {{cmd|gamerule}}. |Added more particles ([[Bedrock Edition beta 1.12.0.2#Command format|View all]]) to {{cmd|particle}}.}} {{History||1.14.0|<code>showtags</code> is now a gamerule to {{cmd|gamerule}}.}} {{History||1.16.0|Added {{cmd|kick}}. |{{cmd|spawnpoint}} can now be used in the nether.}} {{History||1.16.100|snap=beta 1.16.100.52|Added {{cmd|playanimation}}, {{cmd|ride}}, and {{cmd|structure}}.}} {{History|||snap=beta 1.16.100.54|Added {{cmd|fog}}.}} {{History|||snap=beta 1.16.100.57|Added {{cmd|camerashake}}, {{cmd|clearspawnpoint}}, and {{cmd|event}}.}} {{History|||snap=beta 1.16.100.58|Added {{cmd|music}}.}} {{History|||snap=beta 1.16.100.59|Added {{cmd|schedule}}. |{{cmd|camerashake}} now have two types of shakes.}} {{History|||snap=beta 1.16.100.60|{{cmd|structure}} can now animate the placement of a structure.}} {{History||1.16.210|snap=beta 1.16.210.53|<code>freezeDamage</code> is now a gamerule to {{cmd|gamerule}}. |{{cmd|clone}}, {{cmd|fill}}, and {{cmd|setblock}} now have a new slash command options for passing in a list of block states to set on the block being spawned. |Removed {{cmd|mixer}}.}} {{History|||snap=beta 1.16.210.54|You can now stop camera shaking in {{cmd|camerashake}}. |Re-added {{cmd|mixer}}. |You can now delete structures in {{cmd|structure}}.}} {{History|||snap=beta 1.16.210.58|Removed {{cmd|mixer}} again.}} {{History|||snap=beta 1.16.210.60|Added {{cmd|gametest}}.}} {{History||1.17.10|snap=beta 1.17.10.22|Added {{cmd|dialogue}}.}} {{History||1.17.30|snap=beta 1.17.20.20|<code>respawnBlocksExplode</code> is now a gamerule to {{cmd|gamerule}}.}} {{History||1.18.0|snap=beta 1.18.0.21|Added {{cmd|loot}}.}} {{History|||snap=beta 1.18.0.22|Removed {{cmd|loot}}.}} {{History||1.18.10|snap=beta 1.18.10.21|Re-added {{cmd|loot}}.}} {{History|||snap=beta 1.18.10.26|Added {{cmd|damage}}.}} {{History||1.18.30|snap=beta 1.18.20.21|Added {{cmd|volumearea}}.}} {{History||1.19.0|snap=beta 1.19.0.30|Added {{cmd|script}}.}} {{History||1.19.10|snap=beta 1.19.10.23|{{cmd|locate}} can now find biomes.}} {{History||1.19.60|snap=beta 1.19.60.22|Added {{cmd|scriptevent}}.}} {{History||1.19.80|snap=beta 1.19.80.20|Added command suggestions for [[block states]].}} {{History||1.19.80|snap=beta 1.19.80.21|Added {{cmd|inputpermission}}.}} {{History||1.20.0|snap=beta 1.20.0.22|Added {{cmd|camera}}.}} {{History||1.20.10|snap=beta 1.20.10.21|Added {{cmd|recipe}}.}} {{History|foot}}
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