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Legend of the Chambered
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==Characters== [[File:LoC Characters1.png|thumb|A screenshot of all the characters in ''Legend of the Chambered''.]] The game code in ''LoC'' refers to a character individually as '''Hero''', and collectively as '''Party'''. Both ''PoC'' and the android version of ''LoC'' refer to the player character simply as the '''Player''', which has no sprite or given name. The ''LoC'' game from 2001 contained character portraits from "''{{Wikipedia|The Summoning (video game)|The Summoning}}''" by {{Wikipedia|Strategic Simulations}} as a placeholder, but it is unknown which ones were used.<ref name=manual>https://theintraclinic.com/archive/loc-2001/manual.html</ref><ref>https://www.myabandonware.com/media/screenshots/t/the-summoning-1it/the-summoning_1.png</ref> *'''Diana''' - A female mage with red hair, green eyes, and a purple top. She has 46 HP, 26 Power, 8 Attack, and 7 Defense. She is unable to do melee attacks in ''LoC2''. *'''Green''' - A male ranger with black hair, blue eyes, a light green top similar to [[Player|Alex]], and a green jacket or sweatshirt. He has 86 HP, 55 Power, 13 Attack, and 14 Defense. *'''Shera''' - A young female warrior with gray eyes, brown hair, a gray sleeveless top, and a sword. She has 107 HP, 46 Power, 17 Attack, and 15 Defense. *'''Teron''' - An old bald priest with purple eyes, a purple robe, and a light purple top. He has 31 HP, 34 Power, 5 Attack, and 9 Defense. He is unable to do melee attacks in ''LoC2''. Which heroes take damage from an attack is determined by the direction the attack comes from. The middle heroes take damage from attacks from the front, the outer heroes take damage from attacks from behind, the left heroes take damage from attacks from the left, and the right heroes take damage from attacks from the right. Heroes are able to take damage from other directions if a hero that would normally receive an attack from that direction is dead. Each hero's HP and power regenerates over time, with power regenerating faster than HP, and more quickly while standing still. A hero's power is reduced by attacking and sprinting, and the party is unable to sprint if any living hero runs out of power. Each hero also has hunger and thirst meters that slowly decrease over time and can be replenished using apples, with indicators appearing on a character's portrait if either is low (which flash in ''LoC2''), though nothing happens when they reach zero. When a hero dies, items can still be taken in and out of their inventory, but they are unable to perform any actions. When the entire party dies, the camera drops to the ground and the player is unable to move, though they can still turn the camera around. In ''LoC2'', each hero starts at level 1, but each time the party kills an enemy, each hero earns a random amount of experience points. Each hero needs 200 points to reach level 2, and the number of points needed to reach the next level increases by 200 each time. Upon leveling up, each hero's HP, power, and attack increases by a random amount (except for Diana and Teron, whose attack does not seem to increase). ===Characters taken from ''{{Wikipedia|Eye_of_the_Beholder_(video_game)|Eye of the Beholder}}''=== [[File:Legend of the chambered.png|thumb|A screenshot of all the characters in the flash version of ''Legend of the Chambered''.]] These characters are from the flash variant of ''LoC''. The names and sprites are taken from the game ''[[wikipedia:Eye_of_the_Beholder_(video_game)|Eye of the Beholder]]''. *'''Taghor''' - A male dwarf with a white beard, a horned helmet, and a brown top. *'''Keirgar''' - A male wizard with a white beard and a blue robe. *'''Alyssa''' - A female thief with a green hood and scarf, and black hair. *'''Largo''' - A male wizard with a purple aesthetic. *'''Mat''' - A male wizard with a red aesthetic. *'''Chriss''' - A male dwarf with a blond beard and hair, and a white sleeveless top. The characters taken from ''{{Wikipedia|Eye_of_the_Beholder_(video_game)|Eye of the Beholder}}'' in the Adobe Flash ''LoC'' had dialog or an onomatopoeia whenever the player attempted to move into a wall, these being: *thud*, *bonk*, "Oof! That hurts!", and "Ouch! These walls are quite hard." ===Prelude of the Chambered=== The unseen player character in ''Prelude of the Chambered'' has 20 HP, takes 1 damage from all attacks and deals 1 damage with each attack.
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