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==List of ''Legend of the Chambered'' games== [[File:LoC inventory.png|thumb|''Legend of the Chambered 1''.]] [[File:LoC retextured.png|thumb|''Legend of the Chambered 2''.]] [[File:LoC flash.png|thumb|The flash ''Legend of the Chambered'' game.]] [[File:LoC android 6.png|thumb|The android ''Legend of the Chambered'' game.]] [[File:Power Glove.jpg|thumb|''Prelude of the Chambered''.]] [[Notch]] made many games with the same name or with similar names. All of them seem to take place at night. *The first game Notch created under the title of "''Legend of the Chambered''" was released all the way back in 2001.<ref>https://theintraclinic.com/archive/loc-2001/</ref> **This game had working stairs, pressure-plates, doors, buttons, levers, healing potions, backsacks{{Sic}}, arrows, and quivers. The arrows could be placed inside of quivers.<ref name=manual /> It also had fighting with attack cool-downs, mini-quests, multiple floors and levels, a development mode with the ability to throw a Staff of Creation, and a planned storyline.<ref name=news /> *Notch made two similar 3D dungeon crawlers, ''[https://theintraclinic.com/archive/j4k/dungeon4k/ Dungeon4k]''<ref>https://web.archive.org/web/20050407102657/http://www.mojang.com/j4k/dungeon4k/</ref> and ''[https://theintraclinic.com/archive/j4k/hunters4k/ Hunters4k]'',<ref>https://web.archive.org/web/20050218004835/http://www.mojang.com/j4k/hunters4k/</ref> for the Java 4k programming contest in April 2005.<ref>https://web.archive.org/web/20060720090810/http://www.javaunlimited.net/games/java4k_2005.php</ref> (See also: ''[[Minecraft 4k]]'' and [https://web.archive.org/web/20060424151658/http://www.mojang.com/notch/j4k2k6/miners4k/ ''Miners4k'']) **In ''Dungeon4k'', there are specked red stones called power stones that the player uses to charge power fields, which are somewhat similar to the [[Redstone (disambiguation)|redstone]] from ''Minecraft''. *A game titled ''flashmaze'' was created sometime in 2006. It was a first person shooter prototype in flash using textures from the freedoom project.<ref>https://web.archive.org/web/20060424051003/http://freedoom.sourceforge.net/</ref><ref>https://web.archive.org/web/20060425081146/http://www.mojang.com/notch/</ref> Although the game didn't seem to have a lot in common with the ''LoC'' games, its webpage was titled "''chambered''".<ref>https://web.archive.org/web/20061217021556/http://www.mojang.com/notch/flashmaze/</ref> *Notch also made another ''LoC'' game using {{Wikipedia|Adobe Flash}} sometime in 2007, which featured 3D surface rendering and characters from the game ''Eye of the Beholder''.<ref name=intraclinic /><ref>https://web.archive.org/web/20071012045055/http://mojang.com/notch/loc/</ref> There is little to no gameplay; the only interactions possible are walking around, bumping into walls, and rotating bottles. *A basic version of the 2008 ''Legend of the Chambered'' game, with a webpage titled "chambered", was released on May 24 and later added to.<ref name=vimeo /> **Swords and apples were the only items at first, and there was a different font. **''Legend of the Chambered'' received an update in the same year that changed the font and added more items. *A second version of this game was created, with a webpage titled "chambered/2", which had a different set of textures and level layout, along with new enemies and items.<ref>{{reddit|jgcpw||TIL that Minecraft's font & some if its sprites came from Notch's old game "Legend of Chambered"|DrRecommended|August 11, 2011}}</ref><ref>{{reddit|jgcpw|c2bxgof|And here's a later version: http://www.mojang.com/notch/chambered/2/|xNotch|August 12, 2011}}</ref><ref>{{reddit|jgcpw|c2c54b7|Is the dirt in this game a higher-resolution version of the dirt in Minecraft? (screenshot)|jecowa|August 13, 2011}}</ref><ref>https://web.archive.org/web/20220509075625/https://imgur.com/Yz8wh</ref> **While the files are dated to June 20, 2008, it was initially withheld from public release, however Notch announced on May 3, 2009 on the TigSource Forums that the work-in-progress game was now available to play on the Mojang website as an applet, mentioning that he had made the game "a while back". **There is an unused ball texture. There were balls in ''PoC'' used for puzzles, though the texture was closer to that of a boulder. **In the game files there is a file named {{code|ToHackers.class}}. Inside is a message by Notch: {{code|Hi! I'm cool with you poking around in here (the obfuscation is for size),}}{{code|but please don't distribute any modified versions of this game.}}{{code|If you've got any suggestions, let me know at markus@mojang.com.}}{{code|Thanks, Notch.}} *In October 2008, Notch also made another game called ''TinyCham'' (''Tiny Chambered''),<ref>https://jvm-gaming.org/t/tinycham/32449</ref> a similar dungeon crawler with a 40x30 pixel resolution, which was followed by a sequel later that month, ''Eye of the Onlooker II - The Legend of Tinymoon''. **The sequel is a tiny remake of ''{{Wikipedia|Eye of the Beholder II: The Legend of Darkmoon}}''.<ref>https://jvm-gaming.org/t/tinycham/32449/5</ref> *''Legend of the Chambered - Book 1'' was a game for TinyGame 2010 which featured dithering.<ref>https://jvm-gaming.org/t/legend-of-the-chambered-book-1/35155</ref> *In some posts Notch made during the Ludum Dare 19 competition in December 2010, he had some screenshots of a game that was labeled ''LoC'' (''Legend of the Chambered''). This one however mainly used billboarded sprites instead of raycasted surfaces. Soothing music would play in the background;<ref>https://web.archive.org/web/20191221080440/http://ludumdare.com/compo/2010/12/18/here-try-this/</ref> one could go up stairs, pick up items, and throw them;<ref>https://web.archive.org/web/20191221064121/http://ludumdare.com/compo/2010/12/18/sleep_then_game/</ref> and purple slimes would wander around and attack the player.<ref>https://web.archive.org/web/20191221082336/http://ludumdare.com/compo/2010/12/19/giving-up-need-more-sleep/</ref> **Although he didn't finish this version of the game,<ref>{{tweet|Notch|16281878906540033|Current state of my LD19 entry: http://mojang.com/notch/ld19/ ! I go sleep now. More tomorrow.|December 18, 2010}}</ref> at the end of the month, he began working on it again,<ref>{{tweet|Notch|20949450373468160|Two hours left on 2010, and I'm coding! I decided to try to make something out of my failed LD19 entry. https://web.archive.org/web/20220821121359/https://i.imgur.com/FuMOP.png|December 31, 2010}}</ref> released a playtest,<ref name=jan1 /> and eventually released a version for android devices.<ref name=jan9 /> ***In this version of ''Legend of the Chambered'', a sound titled "oof" can be found in the code, which may be the same sound that the [[Player]] used to make.{{Verify}} **In January 2013, Notch shared a few screenshots of another Chambered-like game reusing some textures from the Ludum Dare version.<ref>{{tweet|notch|287226380255637505|http://i.imgur.com/9QmNz.png|January 4, 2013}}</ref><ref>{{reddit2|sub=gamedev|id=16mv8k|cid=c7xjbos|text=Playing around with it on the side, yes. http://i.imgur.com/GJcwF.png|author=xNotch|date=January 15, 2013}}</ref> *''Prelude of the Chambered'' was an entry for the Ludum Dare 21 competition in August 2011, the theme of which was "Escape". *Notch made a JavaScript version of ''[[Minecraft 4k]]'' in 2012 titled "ChamberedTest".<ref>{{tweet|notch|275331530040160256|Trying http://jsfiddle.net: http://jsfiddle.net/uzMPU/|December 2, 2012}}</ref>
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