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==Game customization== ===Add-ons=== {{main|Add-on}} '''Add-ons'''{{only|be}} are the first step toward bringing customization to all editions of ''Minecraft'' and are officially supported by [[Mojang Studios]]/''Minecraft''. They currently allow players to transform the look of their worlds, change the behavior of mobs, and add entities, items and blocks, structures, functions and biomes. ===Behavior packs=== '''Behavior packs'''{{only|be}} change how vanilla mobs and fogs behave. They are still in development, and will soon also be able to modify how blocks and items work{{citation needed}}. ===Resource packs=== {{Main|Resource pack}} The game officially supports changing most of its various textures, sounds, and texts through '''resource packs'''. Resource packs must contain a certain structure of files and folders placed in the <samp>[[.minecraft]]/resourcepacks</samp> folder. Installed resource packs, as well as the folder in which resource packs are placed, can be accessed in the options menu. The extent to which the resources are changed is dependent on how many files are contained in the resource pack. ===Data packs=== {{Main|Data pack}} Data packs{{only|je}} provide a way for players to further customize vanilla worlds in a similar way to resource packs. Unlike resource packs, which modify the game's resources, data packs can be used to override or add new advancements, functions, loot tables, structures, recipes and tags without any code modification. ===Skins=== {{main|Skin}} Skin refers to the texture that is placed onto a player model or mob. The skin is divided into areas that act as the surface area of the character (for example, the front head area, left leg area, etc.). A skin allows only solid color; transparency is not allowed on the skin file except on the second layer, which is transparent by default; playing offline, pixels can be left free resulting in "holes" in the skin. The second layer can be used to give the character glasses, hats, or other accessories. Players can also change the arm size to be slim or normal. The slim variant is 3 pixels wide while the normal variant is 4 pixels wide. ====''Java Edition''==== {{in|je}}, there are no special features in the skins. This version has only the features listed in the first part of this section. ====''Bedrock Edition''==== {{in|be}}, there are many more types of skin customization. [[Player]]s can add 3D custom hair, eyes, mouths, arms, legs and more. Players can also change the size of a character. Players can also get many different accessories for the skin. However, the player cannot do this with a custom skin, only with an in-game skin. Players can also buy accessories and skins. Having a skin that is smaller than normal or larger does not affect the hitbox size, but can still give an advantage in multiplayer servers because it can be harder to see them. Some of the skins also do not show their armor or hand-held [[item]]s. ===Capes=== {{main|Cape}} Capes are an uncommon vanity item that can be equipped on a player's back. {{in|be}}, players start with a cape that is not equipped by default and some skins come with capes. Capes also flail around when the player runs. When the player equips elytra, the texture of the elytra changes to an equipped cape. ===Unofficial mods=== {{disclaimer|section}} {{main|Mods}} ''Minecraft'' can be modified by replacing or adding Java class files to <samp>[[minecraft.jar]]</samp> {{in|je}}. This method of making custom modifications is not supported by Mojang as it can break the game if the mod is outdated, defective, or in conflict with another mod. Some such modifications impressed Notch or Jeb sufficiently that they were added to the game and the authors were credited under Additional Programming. Some examples of mods being implemented into the main game include Hippoplatimus' [[Piston]] Mod and horses from Dr. Zhark's Mo' Creatures mod were added in [[Beta 1.7]] and [[Java Edition 1.6.1|1.6.1]] respectively. ===Third-party programs=== {{disclaimer|section}} {{main|Programs and editors}} There are many programs designed for ''Minecraft''. These include 3D map editors and viewers, game modifiers, various informational programs (such as crafting recipes) and server wrappers, and other specialty programs. As with mods, these too are not supported by Mojang.
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