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==Trivia== [[File:Legend of the Chambered Items.png|thumb|A comparison between the sprites from ''Legend of the Chambered'' 2008-1 and ''Minecraft'' pre-1.4.]] [[File:Mockup of a survival inventory.png|thumb|Notchโs survival inventory mockup, featuring graphics from ''Legend of the Chambered.'']] [[File:Prelude trinket.jpg|thumb|One of the 12 golden trinkets that can be found hidden throughout the levels.]] *Notch has referred to ''Legend of the Chambered'' as "''LoC''" on several occasions,<ref name=jan1>{{tweet|Notch|21393130330791936|I stole a puzzle idea from @increpare, here's a playtest of LoC_LD19: http://mojang.com/notch/ld19/2/|January 1, 2011}}</ref><ref name=jan9>{{tweet|Notch|24211705500270592|If you absolutely know what you're doing, check out mojang.com/m/LoC_android.apk and let me know how it performs and where.|January 9, 2011}}</ref> and many of his ''Chambered'' games have files that are named "''LoC''" or "''PoC''". *The textures for some items in ''Minecraft'' were the same at first to their textures in ''Legend of the Chambered'', but with time some modifications were made, and some items were completely removed. **Much of ''Minecraft's'' [[GUI]] has parallels to the GUI and buttons of ''Legend of the Chambered''. **Notch used UI elements from ''LoC'' in a survival inventory mockup during the development of [[Survival Test]].<ref>https://web.archive.org/web/20200217032613/https://notch.tumblr.com/post/220323641/mockup-of-a-potential-inventory-screen-do-we</ref> **Other notable unfinished games Notch made that he took sprites from for ''Minecraft'' were ''[[RubyDung]]'' (grass and cobblestone) and ''[[Zombie Town]]''<ref>{{citation|url=https://archive.org/details/ZombieTown_Video|title=Zombie Town|website=Archive.org|author=Notch|date=October 30, 2009}}</ref> (the [[Human]]/[[Player|Steve]] texture and possibly the [[zombie]] texture). *In ''Prelude of the Chambered'', there are 12 golden trinkets hidden throughout the game, with two on each level. **One is behind a cracked wall in the prison near the start. **One is hidden behind a boulder in the dungeon. **One is behind a cracked wall in the dungeon. **One is in a room behind metal bars in the prison. **One is on the other side of some ice in the frost cave. **One is next to where the skates are found in the frost cave. **One is behind the bars next to where the cutters are found on the island. **One is behind a button-activated door in the crypt. **One is behind another door near where the flippers are found in the crypt. **One is on the other side of some water on the island. **One is behind a cracked wall in the temple. **One is behind another nearby wall in the temple. *Notch had planned on adding stats to ''Minecraft'' similar to the ones he had in these games.<ref>[[Java Edition removed features#Player stats]]</ref> *There are floating blue eyes in both ''Prelude of the Chambered'' and in a similar game by Notch, ''[https://theintraclinic.com/archive/j4k/hunters4k/ Hunters4k]''. The ones in ''PoC'' are simply called "eyes", and the ones in ''Hunters4k'' are called "hunters". The [[Eye of Ender|eyes of ender]] from ''Minecraft'' can also float and are also blue, with the exception of the green iris. *There are green creatures in both ''Prelude of the Chambered'' and ''Legend of the Chambered''. The ones in ''PoC'' are called "ogres", and the ones in ''LoC'' are called "monsters". There are also green creatures in another one of Notch's games, ''MetaGun'',<ref>{{ytl|u8DXtBNzPwg|Making Metagun|Nizzotch|Aug 22, 2010}}</ref> called "gremlins". **In the early development of ''Minecraft'', Notch stated that he would like to add monsters roaming the land. He gave examples of [[Java Edition mentioned features#Lava Zombie and Troll|lava zombies or troll infestations]]. Later, the [[zombie]] was implemented, and a humanoid mob called a [[Human|monster]] was added and then removed.<ref>{{citation|url=https://forums.tigsource.com/index.php?topic=6273.msg215704#msg215704|title=Minecraft (alpha)|website=Tigsource|date=June 17, 2009}}</ref> *The Power Glove in ''Prelude of the Chambered'' also appears in another one of Notch's games, ''[[Minicraft]]'', which was made for another Ludum Dare four months later. *The game ''Doomgeon'' took inspiration from ''Prelude of the Chambered''.<ref>{{tweet|OkaeriStudio|1097964057368453123|As many of you notice, #Doomgeon took inspiration from #Doom and #Diablo, but also, believe it or not, the main idea is from "prelude of the chambered" a small game for Ludum Dare from @notch|February 19, 2019}}</ref> *On Notch's old YouTube channel, [[Nizzotch]], there was a video of him making ''Prelude of the Chambered''.<ref>https://www.youtube.com/watch?v=KcfFJ6pNEZk</ref> The video has been deleted, but there are archives of it.<ref>https://www.youtube.com/watch?v=IoR-G8Ud0JM&list=PLYvbqe7pJsoP9Z2AisjV8jcRPZzV93j7i&index=39&t=0s</ref><ref>{{citation|url=https://archive.org/details/nizzotch_archive|title=Nizzotch Archive|website=Archive.org|author=Notch|date=December 30, 2021}}</ref> **He also livestreamed himself coding the game on twitch.<ref>https://www.twitch.tv/videos/38122738</ref><ref>https://www.twitch.tv/videos/38122676</ref><ref>https://www.twitch.tv/videos/38122721</ref><ref>https://www.twitch.tv/videos/38123128</ref>
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