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===Mobs=== {{main|Mobs}} [[File:Creeper in forest.png|thumb|upright|right|A [[creeper]] in a [[forest]]. Creepers stalk the player and then explode once they get near.]] [[Mob]]s (short for "mobiles") are the animals and other creatures that inhabit the map. [[Mob|Hostile]] mobs attack the player while passive mobs do not. Neutral mobs attack when provoked (not all neutral mobs are provoked the same way). The [[Overworld]] contains many passive mobs that may be killed for [[food]] or [[Breeding|bred]] with one another; these include: *{{EntityLink|Pig}}s: drop [[Raw Porkchop|raw porkchops]] upon death and can be ridden using a [[saddle]] and holding a [[carrot on a stick]]. *{{EntityLink|Cow}}s: drop [[Raw Beef|raw beef]] upon death and can be milked using a [[bucket]]. *{{EntityLink|Sheep}}: drop [[Raw Mutton|raw mutton]] and 1 [[wool]] upon death and can be [[Shears|sheared]] to produce 1β3 wools. * {{EntityLink|Chicken}}s: drop [[Raw Chicken|raw chicken]] and feathers upon death and lay [[egg]]s. *{{EntityLink|Horse}}s: drop [[leather]] upon death and can be ridden using a saddle, traveling much faster than pigs. *{{EntityLink|Rabbit}}s: drop [[Raw Rabbit|rabbit meat]], hide and its [[Rabbit's Foot|foot]], a brewing item. *{{EntityLink|Bat}}s: ambient [[mob]]s that fly around caves. *{{EntitySprite|cod}}{{EntitySprite|tropical-fish}}{{EntitySprite|salmon}}{{EntitySprite|pufferfish}} [[Aquatic|Fish]]: passive ambient mobs that drop diverse items such as food or [[bone]]s ([[Bone Meal|bone meal]] in ''[[Java Edition]]'') Mobs that drop food drop the raw version of their [[food]] unless killed while on [[fire]]. Common hostile mobs found throughout the Overworld include: *{{EntityLink|Zombie}}s: attack by melee damage. *{{EntityLink|Skeleton}}s: have a [[bow]] and infinitely many [[arrow]]s. *{{EntityLink|Spider}}s: leap large distances and climb walls. *{{EntityLink|Witch}}es: use [[potion]]s and are almost immune to many effects. *{{EntityLink|Creeper}}s: explode when near the player. * {{EntityLink|Enderman|Endermen}}: are tall and black creatures with purple eyes which turn aggressive when the [[player]] looks at them. The Overworld also contains some rarer mobs that spawn only on occasion or in specific [[biome]]s, places or times: * {{EntityLink|Spider Jockey|Spider jockey}}s: a [[skeleton]] riding a [[spider]]. *{{EntityLink|Chicken Jockey|Chicken jockey}}s: a baby [[zombie]] riding a [[chicken]]. *{{EntityLink|Slime}}s: spawn deep within the map and in [[Swamp|swamplands]]. *{{EntityLink|Villager}}s: inhabit [[village]]s and can [[trade]] with the [[player]]. *{{EntityLink|Cat}}s: can be tamed and inhabit [[village]]s or [[swamp hut]]s. * {{EntityLink|Parrot}}s: spawn in [[jungle]]s and can imitate the sounds of nearby hostile [[mob]]s. *{{EntityLink|Wolf|Wolves}}: can be tamed by the player and attack enemy mobs if the player engages or is attacked by them. *{{EntityLink|Llama}}s: can store items and form caravans. *{{EntityLink|Mooshroom}}s: mushroom-covered [[cow]]s that spawn in [[mushroom fields]] [[biome]]s. *{{EntityLink|Vindicator}}s: spawn in [[Woodland Mansion|woodland mansions]] and [[raid]]s. *{{EntityLink|Pillager}}s: spawn in [[Pillager Outpost|pillager outposts]] and [[raid]]s. * {{EntityLink|Evoker}}s: spawn in [[Woodland Mansion|woodland mansions]] and [[raid]]s. *{{EntityLink|Phantom}}s: spawn when the [[player]] hasn't slept for three in-game days. *{{EntityLink|Panda}}s: spawn in [[jungle]]s but are more common in [[:en:Jungle#Bamboo Jungle|bamboo jungles]], and have different personalities. * {{EntityLink|Camel}}s: spawn in [[desert village]]s. Some are found exclusively in [[the Nether]], including: *{{EntityLink|Ghast}}s: flying ghosts that shoot exploding [[fireball]]s at the player. *{{EntityLink|Zombified Piglin|Zombified piglin}}s: wield [[golden sword]]s and attack in hordes if provoked. *{{EntityLink|Piglin}}s: can [[Bartering|barter]] to provide ingredients or [[block]]s. *{{EntityLink|Wither Skeleton|Wither skeleton}}s: tall skeletons that wield stone swords and drop coal or, occasionally, [[Wither Skeleton Skull|wither skeleton skulls]]<nowiki/> that can be used to summon an optional boss: the [[wither]]. *{{EntityLink|Blaze}}s: shoot fireballs at players and hover above the ground. * {{EntityLink|Magma Cube|Magma cube}}s: similar to Overworld [[slimes]], but they are fire resistant and do more damage. *{{EntityLink|Strider}}s: are the only passive mobs naturally spawning in [[the Nether]], which can walk on lava and can be saddled and ridden with a [[warped fungus on a stick]]. [[The End]] contains the [[Ender Dragon|ender dragon]], which is the main boss mob in ''Minecraft'' and allows the player to exit back to the Overworld when it dies, as well as [[shulker]]s, block-like mobs that shoot homing bullets at the player which inflict the [[Levitation|Levitation effect]]. They also drop their [[Shulker Shell|shells]], allowing the player to craft [[shulker box]]es. {{EntityLink|Wither}}s are the second boss mob in ''Minecraft'' and are created by the player by placing [[wither skeleton skull]]s on top of [[soul sand]] or [[Soul Soil|soul soil]] in a specific pattern. When spawned, they shoot wither skulls at nearby non-[[undead]] mobs, while also causing any mob hit by the skulls to get the [[Wither (effect)|Wither effect]].
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