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Minecraft: Portal Dash
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== Setup == === Before the first game === All twenty mobs are inserted into their mob bases, while one player skin is inserted into its respective player base. '''''The following setup instructions are for setting up "Level 1". See [[#Setup for higher levels|this section]] for info on setting up levels 2-5.''''' ==== Gameboard ==== First, the eight main gameboard tiles are shuffled, with two selected at random. The two tiles are then layed out facedown as a track, followed by placing the start strip on the left side, and the portal strip on the right side. Then, the gameboard tile next to the start strip is turned face up. ==== Resource cube ==== First, the block base is placed next to the gameboard, followed by assembling the support structure and placing it on the block base. Next, the sixty-four wooden blocks are put into the support structure in random order; it is then shaken gently until the blocks form a cube. Then, the support structure is removed and placed next to the cube, which is were used blocks will be placed. Next, the piglin board is placed next to the cube, placed faceup corresponding to the number of players (either '''"1-2"''' or '''"3-4"'''). ==== Mobs ==== First, the wildfire end boss board is placed next to the portal strip, placed on the side showcasing one sword (easy mode). The wildfire mob is then placed on it, followed by taking a heart token and placing it on space 20 of its life tracker. Next, a magma cube is chosen at random and placed on the first mob spawner space of the face-up gameboard tile, followed by a random ghast on the second mob spawner, and a random enderman on the third. The remaining magma cubes, ghasts, and endermen are then queued in a random order next to the gameboard, with the mob spawner tile at the front of the line. If the face-up gameboard piece has more than three spawners, the mobs from the spawner line are chosen, starting with the one closest to the mob spawner tile. ==== Inventory ==== First, each player takes an inventory board corresponding to their player color, followed by taking five item tiles matching the color of the inventory board. Next, the forty-eight heart tokens are put into a pile, and each player takes seven hearts; six are used for the life tracker, while one is placed on the item that represents the player's leather chestplate. Then, the player piece corresponding to the color of the inventory board is placed on the start strip. ==== Items ==== The eight netherite items are placed face-up, followed by shuffling the remaining forty item tiles (all white) and placing them facedown in a stack. Space should be available for a discard pile. ==== Additional materials ==== First, the chest tokens are put in a pile next to the item stack, followed by taking one chest token and placing it on a tile with a chest icon on the face-up part of the gameboard. Finally, the player aid boards are laid out, along with the dice.
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