Editing
Minecraft Hour of Code
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
[[File:Hourofcode.jpg|thumb|Minecraft Hour of Code artwork]] The '''''Minecraft Hour of Code''''' is a campaign in which players can learn basic programming. It was created on November 16, 2015.<ref>[https://web.archive.org/web/20151116154746/https://mojang.com/2015/11/minecraft-meets-hour-of-code/ Minecraft meets Hour of Code] - Mojang.com; November 16th, 2015</ref> == About == Hour of Code is focused on introducing basic programming skills in a simple, accessible way. It was created by Mojang Studios and Microsoft. The Minecraft Hour of Code takes about 1 hour to complete and will introduce the player to programming logic like Repeat Loops and If Statements. The tutorial is designed for ages six and up, and the player can choose to play as either Steve or Alex. It does not need to be downloaded or installed, and it is completely free. == Gameplay == The player can pick one of four scenarios. First, the player will have the option to watch a short video, and then the player will be able to begin. In each scenario, there is an objective for the player to complete in order to complete the first level. There are 12 - 14 levels in each scenario, which are more complex the higher the level. The final level is always a freestyle level, in which the player can do whatever they want. == Scenarios == There are four scenarios in Minecraft Hour of Code: ''Minecraft Adventurer'', ''Minecraft Designer'', ''Minecraft: Hero's Journey'', and ''Minecraft: Voyager Aquatic''. In ''Minecraft Adventurer'', the player must perform certain actions that interact with the world around them, such as shearing a sheep, planting crops, or building a house. This scenario has 14 levels. In ''Minecraft Designer'', the player must perform an action on a mob, or have the mob perform an action, in order to complete the level. In higher levels, the player has to spawn mobs in a certain way. This scenario has 12 levels. In ''Minecraft: Hero's Journey'', there is an agent at every level. The player can program the agent to help Steve / Alex in the levels. For example, in the first level, the game tells the player how to move the agent to a pressure plate, which will open an iron door for Steve / Alex, so that he/ she can escape from a tiny house that he's in. This scenario has 12 levels. In ''Minecraft: Voyage Aquatic'', the player must perform actions that revolve around underwater ruins. This scenario has 12 levels. == External links == * [https://code.org/minecraft Official web page] * [https://studio.code.org/download/mc Offline version] == References == {{reflist}} {{Official resources}} [[de:Minecraft Hour of Code]] [[es:Minecraft Hour of Code]] [[pt:Hora do Código Minecraft]] [[zh:Minecraft编程一小时]] [[Category:Minecraft (franchise)]] [[Category:Games]] [[Category:Online content]]
Summary:
Please note that all contributions to Kiiw may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Kiiw:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Templates used on this page:
Template:Official resources
(
edit
)
Template:Reflist
(
edit
)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information