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{{short description|2011 video game}}
{{Italic title}}
{{Use mdy dates|date=November 2019}}
{{Program
{{Infobox video game
|image=Minicraft logo.png
|title= Minicraft
|imagesize=290px
|image=Minicraft Title Screen.png
|platform=PC
|caption=Title screen of the original game
|programming language=[[Java]]
|platforms= [[Java applet]]
|author=[[Notch|Markus "Notch" Persson]]
|released= December 19, 2011
|ratings=Unrated
|genre= [[Action game|Action]], [[Survival game|survival]]
|version=1.0
|modes= [[Single-player]]
|date=December 19, 2011
|developer = <!--Wikidata-->
|size=180 KB
|designer=[[Markus Persson]]
|license=None
|source available=Yes ([https://s3.amazonaws.com/ld48/ld22/minicraft_source.zip Source])
}}
}}


'''''Minicraft''''' is a [[2D computer graphics|2D]] [[Top-down perspective|top-down]] [[action game]] designed and programmed by [[Markus Persson]], the creator of ''[[Minecraft]]'', for a [[Ludum Dare]], a 48-hour game programming competition. The game was released on December 19, 2011.
'''''Minicraft''''' is a 2D top-down action game made by [[Markus Persson|Markus "Notch" Persson]], for the 2011 48-hour game programming contest [http://ludumdare.com/compo/ Ludum Dare 22]. The game was released on December 19, 2011, and never got any official updates.
 
After its discontinuation, it became open source, and its popularity increased as many players created their own versions of ''Minicraft''. Notch was also developing a sequel called '''''Minitale''''', but it was never released and little is known about it.
 
==Controls==
*{{Key|W}}, {{Key|A}}, {{Key|S}}, {{Key|D}} or the {{Key|up}}, {{Key|left}}, {{Key|down}}, and {{Key|right}} keys to move and to scroll through the inventory
*{{Key|C}} or {{Key|Space}} to attack
*{{Key|X}} to open the inventory (which pauses the game) and to use items (select an item in the inventory to equip it)


==Gameplay==
==Gameplay==
Similar to ''[[Minecraft]]'', the player roams an infinite world and must find resources, fight enemies, and build a home. The goal of the game is to kill the Air Wizard, the [[Boss (video games)|boss]] of the game.<ref>{{cite news|last=Lee|first=Kevin|date=December 20, 2011|title=Minecraft Creator Notch Makes Minicraft in 48 Hours|work=[[PC World (magazine)|PC World]]|publisher=[[IDG]]|url=http://www.pcworld.com/article/246664/minecraft_creator_notch_makes_minicraft_in_48_hours.html|accessdate=December 24, 2011}}</ref> It is also stated in the official description, in line with the theme, that "the goal of the game is to kill the only other sentient being in the world, making sure you’ll be alone forever". The game is set in a top down perspective, and according to Alec Meer from [[Rock, Paper, Shotgun]] the game has a touch of [[The Legend of Zelda|Zelda]] to it.<ref name="RPS" />
[[File:Minicraft Forest.gif|thumb|The player walking through a forest.]]
The gameplay is in some ways similar to ''[[Minecraft]]''. The player must gather materials to craft tools to mine ore, chop trees, farm wheat, dig pits, and kill zombies and slimes. In order to win they must defeat the boss, the [[Air Wizard|air wizard]]. The theme of the Ludum Dare competition the game was created for was "Alone", and the game's submission description reads, "The goal of the game is to kill the only other sentient being in the world, making sure you'll be alone forever."
 
Players spawn in a series of islands, with a border at the edges of the map. ''Minicraft'' has 5 surface biomes, which are forest, plain, desert, mountain, and ocean, as well as 3 cave biomes, which are dry caves, water caves, and lava caves, along with a sky biome.
 
The player has 10 health and 10 energy. Energy rapidly regenerates, while health must be restored with food. Energy is depleted by doing things such as attacking and eating, and these actions cannot be done if the player does not have enough energy. When the player runs out of energy, they are unable to use items and their movement speed is reduced. The more energy a player has, the more damage a tool does to its target when used. Each tier of tool is more powerful and uses less energy than the last; wood tools consume 5 energy when used on most tiles and 7 when used on ore, and each subsequent tool tier uses 1 less energy per action. Eating food consumes 6 energy. If the player runs out of health, they die and have to restart the game. The player also has an inventory with no limit on how many items they can carry and no maximum stack sizes.
 
==Entities==
[[File:Air wizard battle.png|thumb|The player fighting the air wizard.]]
Entities are mobile objects in the game world.
 
===Mobs===
All other mobs are hostile towards the player, pursuing them when close and dealing damage on contact.
{|class="wikitable"
|+Mobs
!Name
!Mob
!Spawns
!Damage
!Health
!Drops
|-
|Player
|[[File:Minicraft Player.png|32px]]
|Surface
|Varies
|10
|None
|-
|Green slime
|[[File:Minicraft Green Slime.png|32px]]
|Surface, underground (level 1/2/3)
|1
|5
|0-2 slime
|-
|Green zombie
|[[File:Minicraft Green Zombie.png|32px]]
|Surface, underground (level 1/2/3)
|2
|10
|0-2 cloth
|-
|Red slime
|[[File:Minicraft Red Slime.png|32px]]
|Underground (level 1/2/3)
|2
|20
|0-2 slime
|-
|Red zombie
|[[File:Minicraft Red Zombie.png|32px]]
|Underground (level 1/2/3)
|3
|40
|0-2 cloth
|-
|White slime
|[[File:Minicraft White Slime.png|32px]]
|Underground (level 2/3)
|3
|45
|0-2 slime
|-
|White zombie
|[[File:Minicraft White Zombie.png|32px]]
|Underground (level 2/3)
|4
|90
|0-2 cloth
|-
|Black slime
|[[File:Minicraft Black Slime.png|32px]]
|Underground (level 3), sky
|4
|80
|0-2 slime
|-
|Black zombie
|[[File:Minicraft Black Zombie.png|32px]]
|Underground (level 3), sky
|5
|160
|0-2 cloth
|-
|Air wizard
|[[File:Minicraft Air Wizard.png|32px]]
|Sky
|3 melee/1 ranged
|2000
|None
|}
 
===Furniture===
Furniture are objects that can be placed in the world. They collide with players and mobs, and the player can push them around, or pick them up with the power glove. There are six furnitures in the game, the [[File:Minicraft Workbench.png|32px]] '''Workbench''', the [[File:Minicraft Chest.png|32px]] '''Chest''', the [[File:Minicraft Oven.png|32px]] '''Oven''', the [[File:Minicraft Furnace.png|32px]] '''Furnace''', the [[File:Minicraft Anvil.png|32px]] '''Anvil''' and the [[File:Minicraft Lantern.png|32px]] '''Lantern'''. All of them except the lantern can be interacted with and used to craft or store items.


==Development==
===Other entities===
''Minicraft'' was developed by ''[[Minecraft]]'' creator [[Markus Persson]] in 48 hours as a part of the 22nd [[Ludum Dare]] competition, which requires game developers that enter the contest to make a game in 48 hours based on a theme that is released just before the time starts.<ref>{{Cite web|last=Senior|first=Tom|date=2011-12-19|title=Notch makes Minicraft in 48 hours for Ludum Dare|url=https://www.pcgamer.com/notch-makes-minicraft-in-48-hours-for-ludum-dare/|access-date=2020-08-11|website=PC Gamer|language=en-US}}</ref> For this Ludum Dare, the theme was "Alone".<ref name="RPS">{{cite news |title=Minecraft But Not: Minicraft |first=Alec |last=Meer |url=http://www.rockpapershotgun.com/2011/12/19/minecraft-but-not-minicraft/ |website=[[Rock Paper Shotgun]] |date=December 19, 2011 |accessdate=December 24, 2011}}</ref><ref>{{cite news |title=Minecraft creator designs Minicraft 'sequel' in 48 hours |author=Staff writer |author-link=Staff writer |url=https://www.bbc.co.uk/news/technology-16250216 |newspaper=[[BBC News]] |date=March 8, 2012 |accessdate=December 24, 2011}}</ref> During the 48 hours, Persson also [[livestream]]ed his coding of the game and made blog entries on the Ludum Dare website for significant milestones he reached.<ref name="Boing">{{cite news |title=Minicraft |first=Rob |last=Beschizza |url=http://boingboing.net/2011/12/23/minicraft.html |newspaper=[[Boing Boing]] |date=December 23, 2011 |accessdate=December 24, 2011}}</ref> ''Minicraft'' competed against 891 other games, with the judging based on nine categories, some of which include "innovation, fun, graphics, audio, humor and mood". The voting for best game was determined by the Ludum Dare community and the time for voting ended on January 9, 2012.<ref name="Venture">{{cite news |title=Minecraft developer makes new 'Minicraft' game in just two days |first=Dan |last=Crawley |url=https://venturebeat.com/2011/12/19/minecraft-developer-makes-new-minicraft-game-in-just-two-days/ |newspaper=[[VentureBeat]] |date=December 19, 2011 |accessdate=December 24, 2011}}</ref><ref name="Radar"/>
The other entities in the game are '''Dropped items''', which are automatically picked up on contact with the player, and begin to blink and then despawn soon after dropping; and '''Sparks''', which are the projectiles fired by the air wizard, which move slowly away from it and deal 1 damage on contact with the player and other monsters.


===Sequel===
==Tiles==
Persson [[Twitter|tweeted]] on December 26, 2011, that he was working on ''Minicraft 2'', but planned to change that interim title.<ref>{{cite news |title=Minicraft 2 in the works and needs a better name, Notch reveals |first=David |last=Hinkle |url=https://www.engadget.com/2011/12/27/minicraft-2-in-the-works-and-needs-a-better-name-notch-reveals/ |work=[[Engadget]] |date=December 27, 2011 |accessdate=December 27, 2011}}</ref> When asked what  type of direction the game would be going in, Persson responded, "action roguelike with crafting and modifiable terrain."<ref>{{cite news |title=Minecraft creator Notch working on sequel to Zelda-like Minicraft |first=Garnett |last=Lee |url=http://www.shacknews.com/article/71740/minecraft-creator-notch-working-on-sequel-to |newspaper=[[Shacknews]] |date=December 26, 2011 |accessdate=December 26, 2011}}</ref> On January 1, 2012, Persson announced via Twitter that the new title for the sequel to ''Minicraft'' was to be ''MiniTale''.<ref>{{cite news |title=Minicraft 2 Has Been Renamed MiniTale |first=Kyle |last=Hilliard |url=http://www.gameinformer.com/b/news/archive/2012/01/01/minicraft-2-has-been-renamed-minitale.aspx |newspaper=[[Game Informer]] |date=January 1, 2012 |accessdate=January 1, 2012}}</ref> He also obtained "the .com and .net" [[Uniform resource locator|URLs]] with the title to host the game on.<ref>{{cite news |title=Notch's 'Minicraft 2' Is Now 'MiniTale' |first=Josh |last=Harrison |url=http://www.ology.com/technology/notchs-minicraft-2-now-minitale/01032012 |newspaper=Ology |date=January 3, 2012 |accessdate=January 4, 2012 |url-status=dead |archiveurl=https://web.archive.org/web/20120423102317/http://ology.com/post/50486/notch-s-minicraft-2-is-now-minitale- |archivedate=April 23, 2012}}</ref>
Tiles are the two-dimensional equivalent of [[block]]s and make up the world of ''Minicraft''.
*'''Cactus''' - Found in desert regions, deals 1 damage to mobs and the player on contact, has 10 hp and drops 1-2 cactus items.
*'''Cloud cactus''' - Found in the sky and resembles ore, deals 3 damage on contact and has 10 hp.
*'''Cloud''' - Makes up the terrain of the sky. Using a shovel on it does not destroy it, but does cause it to drop cloud items.
*'''Dirt''' - Found on the surface underneath grass, sand and rock, and can be used to fill holes and replace liquid tiles.
*'''Farm''' - Created by tilling grass, dirt or stone with a hoe, and can have crops planted on it. Eventually turns back into dirt or stone if nothing is planted on it, and has a chance of turning back when stepped on. Also turns back upon harvesting its crops or using a shovel on it.
*'''Flower''' - Found in patches on grass. Each flower tile contains two white and yellow flowers resembling [[oxeye daisies]]. Breaking the tile drops 1-2 flower items, each of which can be planted to create a flower tile with two flowers on it, making them easily renewable. Flowers can also spread to adjacent dirt tiles when grass grows on them.
*'''Grass''' - Generates on top of dirt in most areas of the surface and can spread to adjacent dirt tiles. Flowers and trees can be planted on it. When a hoe or shovel is used on grass, it has a chance of dropping seeds instead of breaking.
*'''Hard rock''' - Eight hard rock tiles encase each staircase to the sky, which can only be mined with a gem pick. Has the same drops as rock and 200 hp.
*'''Hole''' - Using a shovel on exposed dirt or stone creates a hole, which liquids can flow into, and which monsters cannot cross. Placing a dirt item in a hole turns it back into a dirt or stone tile.
*'''Infinite fall''' - The tile used for the gaps between clouds in the sky. The player, slimes and zombies cannot walk on it, but the air wizard can.
*'''Lava''' - Generates in the lowest underground level, emits light and deals a lot of damage on contact. Monsters cannot enter it.
*'''Ore''' - There are three types of ore, each found exclusively in a different underground level: iron, gold and gem. They only take damage from a full-energy hit from a pickaxe. They have a chance of dropping ore with each hit, and drop more ore upon being broken. They all deal 3 damage on contact, requiring the player to be careful while mining.
*'''Rock''' - Generates in the mountainous areas of the surface and makes up most of the underground, forming walls the player must mine through. Has 50 hp and drops 1-4 stone and 0-1 coal.
*'''Sand''' - Generates in the desert areas of the surface on top of dirt, and can have cacti planted on it. Players and mobs leave footprints when they walk on sand (including slimes, despite not having feet), which disappear after a random amount of time.
*'''Sapling''' - The premature stage of a newly planted tree or cactus.
*'''Stairs''' - The passageways between levels, found throughout the world. A staircase going down on one level connects to a staircase going up on another. Cannot be destroyed.
*'''Stone''' - Makes up the floor of the underground levels. Functionally identical to dirt, drops dirt when excavated, and dirt placed underground becomes stone.
*'''Tree''' - Generates on grass throughout the surface, cannot be passed through, and has a chance to drop an apple whenever a player hits it. Has 20 hp and drops 1-2 wood and 0-2 acorns. When four trees are placed next to each other, a fifth tree appears between them, which is purely visual.
*'''Water''' - Generates on the surface and in the middle underground level. The player loses energy by swimming in water and starts to take damage if their energy runs out. Monsters cannot enter it.
*'''Wheat''' - Created by planting seeds on farmland, and goes through six growth stages. The higher the stage, the more seeds and wheat items are dropped upon breaking it.


===''Minicraft+''===
==Items==
Notch released the source code under Ludum Dare’s rules, but under no license. Instead he asked that players modding the game call it something else. Over the weeks that followed many mods came out for the game, but seeing that Notch had moved on to other projects, ''Minicraft+'' was born. ''Minicraft+'' is a modded version of ''Minicraft'' that adds many more features to the original version.<ref>{{cite web |title=Play Minicraft |url=https://playminicraft.com/ |access-date=16 November 2022}}</ref>
Items are obtained from killing mobs, breaking tiles and crafting other items.
{|class="wikitable"
|+Natural resources
!Name
!Item
!Source
!Use
|-
|Power glove
|[[File:Minicraft Power Glove.png|32px]]
|Spawns with the player
|Used to carry furniture
|-
|Apple
|[[File:Minicraft Apple.png|32px]]
|Trees (when hit)
|Heals 1 hp
|-
|Wood
|[[File:Minicraft Wood.png|32px]]
|Trees
|Can be crafted into workbenches, chests, lanterns and tools
|-
|Acorn
|[[File:Minicraft Acorn.png|32px]]
|Trees
|Used to plant tree saplings
|-
|Cactus
|[[File:Minicraft Cactus (item).png|32px]]
|Cacti
|Used to plant cactus saplings
|-
|Flower
|[[File:Minicraft Flower (item).png|32px]]
|Flowers
|Can be placed on grass
|-
|Seeds
|[[File:Minicraft Seeds.png|32px]]
|Grass and crops
|Can be planted on farmland
|-
|Wheat
|[[File:Minicraft Wheat (item).png|32px]]
|Mature crops
|Can be crafted into bread
|-
|Slime
|[[File:Minicraft Slime.png|32px]]
|Slimes
|Can be crafted into lanterns
|-
|Cloth
|[[File:Minicraft Cloth.png|32px]]
|Zombies
|
|-
|Sand
|[[File:Minicraft Sand (item).png|32px]]
|Sand
|Can be crafted into glass or placed on the ground
|-
|Dirt
|[[File:Minicraft Dirt (item).png|32px]]
|Dirt and stone
|Can fill holes and replace liquids
|-
|Stone
|[[File:Minicraft Stone (item).png|32px]]
|Rock
|Can be crafted into ovens, furnaces and rock tools
|-
|Coal
|[[File:Minicraft Coal.png|32px]]
|Rock
|Used as fuel by the furnace
|-
|Iron ore
|[[File:Minicraft Iron Ore (item).png|32px]]
|Iron ore
|Can be crafted into iron
|-
|Gold ore
|[[File:Minicraft Gold Ore (item).png|32px]]
|Gold ore
|Can be crafted into gold
|-
|Gem
|[[File:Minicraft Gem.png|32px]]
|Gem ore
|Can be crafted into gem tools
|-
|Cloud
|[[File:Minicraft Cloud (item).png|32px]]
|Clouds
|
|}
{|class="wikitable"
|+Crafted with workbench
!Name
!Item
!Recipe
!Use
|-
|Workbench
|[[File:Minicraft Workbench (item).png|32px]]
|20 wood (spawns with the player)
|Used to craft furniture and wood and rock tools
|-
|Chest
|[[File:Minicraft Chest (item).png|32px]]
|20 wood
|Used to store items, keeps its inventory when picked up
|-
|Oven
|[[File:Minicraft Oven (item).png|32px]]
|15 stone
|Used to craft bread
|-
|Furnace
|[[File:Minicraft Furnace (item).png|32px]]
|20 stone
|Used to craft glass and metal
|-
|Anvil
|[[File:Minicraft Anvil (item).png|32px]]
|5 iron
|Used to craft metal and gem tools
|-
|Lantern
|[[File:Minicraft Lantern (item).png|32px]]
|5 wood, 10 slime, 4 glass
|Emits light underground when held or placed
|-
|Wood sword
|[[File:Minicraft Wood Sword.png|32px]]
|5 wood
|Does a lot of extra damage to monsters
|-
|Wood axe
|[[File:Minicraft Wood Axe.png|32px]]
|5 wood
|Does extra damage to trees and monsters
|-
|Wood pick
|[[File:Minicraft Wood Pick.png|32px]]
|5 wood
|Does extra damage to rock and ore
|-
|Wood shovel
|[[File:Minicraft Wood Shovel.png|32px]]
|5 wood
|Used to remove floor tiles
|-
|Wood hoe
|[[File:Minicraft Wood Hoe.png|32px]]
|5 wood
|Used to create farmland
|-
|Rock sword
|[[File:Minicraft Rock Sword.png|32px]]
|5 wood, 5 stone
|Does a lot of extra damage to monsters
|-
|Rock axe
|[[File:Minicraft Rock Axe.png|32px]]
|5 wood, 5 stone
|Does extra damage to trees and monsters
|-
|Rock pick
|[[File:Minicraft Rock Pick.png|32px]]
|5 wood, 5 stone
|Does extra damage to rock and ore
|-
|Rock shovel
|[[File:Minicraft Rock Shovel.png|32px]]
|5 wood, 5 stone
|Used to remove floor tiles
|-
|Rock hoe
|[[File:Minicraft Rock Hoe.png|32px]]
|5 wood, 5 stone
|Used to create farmland
|}
{|class="wikitable"
|+Crafted with oven
!Name
!Item
!Recipe
!Use
|-
|Bread
|[[File:Minicraft Bread.png|32px]]
|4 wheat
|Heals 2 hp
|}
{|class="wikitable"
|+Crafted with furnace
!Name
!Item
!Recipe
!Use
|-
|Iron
|[[File:Minicraft Iron.png|32px]]
|4 iron ore, 1 coal
|Can be crafted into anvils and iron tools
|-
|Gold
|[[File:Minicraft Gold.png|32px]]
|4 gold ore, 1 coal
|Can be crafted into gold tools
|-
|Glass
|[[File:Minicraft Glass.png|32px]]
|4 sand, 1 coal
|Can be crafted into lanterns
|}
{|class="wikitable"
|+Crafted with anvil
!Name
!Item
!Recipe
!Use
|-
|Iron sword
|[[File:Minicraft Iron Sword.png|32px]]
|5 wood, 5 iron
|Does a lot of extra damage to monsters
|-
|Iron axe
|[[File:Minicraft Iron Axe.png|32px]]
|5 wood, 5 iron
|Does extra damage to trees and monsters
|-
|Iron pick
|[[File:Minicraft Iron Pick.png|32px]]
|5 wood, 5 iron
|Does extra damage to rock and ore
|-
|Iron shovel
|[[File:Minicraft Iron Shovel.png|32px]]
|5 wood, 5 iron
|Used to remove floor tiles
|-
|Iron hoe
|[[File:Minicraft Iron Hoe.png|32px]]
|5 wood, 5 iron
|Used to create farmland
|-
|Gold sword
|[[File:Minicraft Gold Sword.png|32px]]
|5 wood, 5 gold
|Does a lot of extra damage to monsters
|-
|Gold axe
|[[File:Minicraft Gold Axe.png|32px]]
|5 wood, 5 gold
|Does extra damage to trees and monsters
|-
|Gold pick
|[[File:Minicraft Gold Pick.png|32px]]
|5 wood, 5 gold
|Does extra damage to rock and ore
|-
|Gold shovel
|[[File:Minicraft Gold Shovel.png|32px]]
|5 wood, 5 gold
|Used to remove floor tiles
|-
|Gold hoe
|[[File:Minicraft Gold Hoe.png|32px]]
|5 wood, 5 gold
|Used to create farmland
|-
|Gem sword
|[[File:Minicraft Gem Sword.png|32px]]
|5 wood, 50 gem
|Does a lot of extra damage to monsters
|-
|Gem axe
|[[File:Minicraft Gem Axe.png|32px]]
|5 wood, 50 gem
|Does extra damage to trees and monsters
|-
|Gem pick
|[[File:Minicraft Gem Pick.png|32px]]
|5 wood, 50 gem
|Does extra damage to rock and ore
|-
|Gem shovel
|[[File:Minicraft Gem Shovel.png|32px]]
|5 wood, 50 gem
|Used to remove floor tiles
|-
|Gem hoe
|[[File:Minicraft Gem Hoe.png|32px]]
|5 wood, 50 gem
|Used to create farmland
|}


==Reception==
==Levels==
The game was commonly likened to the early ''[[The Legend of Zelda]]'' games, with reviewers like ''[[Rock, Paper, Shotgun]] '' writer Alec Meer adding, "It's a good (and compulsive) time, and impressively complete for a mere 48 hours of crunch".<ref name="RPS"/>
[[File:Minicraft.png|thumb|A typical view of the surface level.]]
There are 5 levels in the ''Minicraft'' world, connected by staircases. These are:
*'''Surface''' - Where the player spawns. It is always lit by sunlight, and only green monsters spawn here. The surface can be roughly divided up into 5 different biomes:
**'''Forest''' - A region covered in grass and trees.
**'''Plain''' - A region covered in grass without trees.
**'''Desert''' - A region covered in sand and cacti.
**'''Mountain''' - A region covered in rock and stairs.
**'''Ocean''' - A region covered in water.
*'''Dry caves''' - The first level of the underground is made up of winding cave systems filled with veins of iron ore. Red and green monsters spawn here.
*'''Water caves''' - The second level of the underground is filled with large lakes of water and veins of gold ore. White, red and green monsters spawn here.
*'''Lava caves''' - The third level of the underground is filled with large lakes of lava and veins of gem ore. Black, white, red and green monsters spawn here.
*'''Sky''' - Using a gem pick, the player can break through the hard rock barriers on the surface that surround the stairs to the sky, a level made up of cloud platforms and bottomless dropoffs, which is inhabited by black monsters and the air wizard.


''[[Boing Boing]]'' reviewer [[Rob Beschizza]] critiqued the game saying, "A spectacular achievement in just a few hours of coding, ''Minicraft'' casts the same spell as the real thing. It does, however, suffer from shallowness and grind. There's not much to do except plow through the process of emptying each level in search of better ores."<ref name="Boing" />
==Trivia==
*A web version of ''Minicraft'' was originally hosted on [https://s3.amazonaws.com/ld48/ld22/index.html this page].
*[[Notch]] livestreamed himself coding the game on twitch.<ref>https://www.twitch.tv/videos/38122783</ref><ref>https://www.twitch.tv/videos/38122788</ref>
*The Power Glove in ''Minicraft'' also appears in another one of Notch's games, ''[[Prelude of the Chambered]]'', which was made for another Ludum Dare four months earlier.
*Many features later added to ''Minecraft'' first appeared in ''Minicraft'', such as [[Apple#Obtaining|apples dropping from trees]], [[Zombie (disambiguation)|zombie variants]], [[anvil]]s, [[Flower|white flowers]], [[Shulker Box|storage objects that keep their inventory when picked up]], [[Smoker|special furnaces for cooking food]], [[lantern]]s, and [[Aquifer|large underground lakes]].
*The sky level is similar to the unimplemented [[sky dimension]].
*''Minitale'' was an unreleased sequel to ''Minicraft''. Notch announced a few days after completing the original game that he was planning to keep working on it,<ref>{{tweet|Notch|150515354521706497|Oh and by the way! I am very tempted to keep working some on Minicraft. If you do make new versions of it, please call it something else. :)|December 24, 2011}}</ref> then confirmed a sequel was being worked on,<ref>{{tweet|Notch|151339210874437632|Minicraft 2 is being worked on, for no good reason. It needs a better name, though.|December 26, 2011}}</ref> then announced the name.<ref>{{tweet|Notch|153519292846055424|Finally came up with a decent name for <the_game_i_need_to_rename>! MiniTale. Even snagged the .com and .net for it, yay|January 1, 2012}}</ref> It was going to have saving and loading, replays, a new level generator,<ref>{{tweet|Notch|156150238967640064|Minitale: Saving and loading works, replays work, the new level generator code is starting to look good. Did some web work, but gave up.|January 8, 2012}}</ref> improved lanterns,<ref>{{tweet|Notch|157396531962585089|Yeah, the lanterns ended up being horrible. I didn't test them enough. :/ Fixed in Minitale, though!|January 12, 2012}}</ref> and a widescreen resolution.<ref>{{reddit|nywwq|c3d15fh|It's probably going to change a lot, but that's what it looks like at the moment. The major changes are the widescreen resolution (208 x 120 pixels, or almost 16:9) and the new logo, obviously. Also, you got this reddit started QUICK!!|xNotch|January 1, 2012}}</ref>


''[[VentureBeat]]'' writer Dan Crawley commented on the gathering system, saying, "A simple but addictive approach to resource gathering helps give the game a whimsical charm not a million miles from that of its big brother."<ref name="Venture" />
==Gallery==
Notch’s screenshots:
<gallery>
Minicraft 3.png|An early screenshot.
Minicraft 0.png|The player in a forest.
Minicraft 1.png|The title screen.
Minicraft 2.png|The inventory screen.
Minicraft Character.png|A custom ''Minicraft'' character.
Minitale.png|The unreleased ''Minicraft'' sequel "''Minitale''".
</gallery>


[[Matt Bradford]] of ''[[GamesRadar]]'' stated that, "The project is about as basic as one can expect from a marathon coding competition, but the mere fact it's actually a solid, playable game is a testament to Persson's skill", and also pointed out that; "No doubt, this could easily be a discount app for iOS or a PS Mini."<ref name="Radar">{{cite news |title=Markus "Notch" Persson creates Minicraft in two days |first=Matt |last=Bradford |url=http://www.gamesradar.com/markus-notch-persson-creates-minicraft-two-days/ |work=[[GamesRadar]] |publisher=[[Future plc]] |date=December 20, 2011 |accessdate=December 24, 2011}}</ref>
==See also==
*[[wikipedia:Minicraft|''Minicraft'' on Wikipedia]].
*[https://web.archive.org/web/20210706080152/http://ludumdare.com/compo/ludum-dare-22/?action=preview&uid=398 Original Ludum Dare page] for ''Minicraft'' <small>(archived)</small>.
*A download [https://www.speedrun.com/minicraft/resources link] of ''Minicraft''.
*[[wikia:minicraft:Minicraft Wiki|Minicraft Wiki]] (mainly covers modded versions).
*[https://web.archive.org/web/20120104134203/http://minitale.net/ Official website] for ''Minitale'' <small>(archived)</small>.
*''[[Minecraft 4k]]'', another game created for a contest.
*''[[Prelude of the Chambered]]'', another game created for a contest.


==References==
==References==
{{Reflist}}
{{Reflist}}


==External links==
{{Minecraft (franchise)}}
* [https://s3.amazonaws.com/ld48/ld22/index.html Minicraft] - Original Ludum Dare entry of [[Markus Persson]]
* [https://playminicraft.com/ Play Minicraft] - Official site of Minicraft+ community project
 
{{Minecraft}}
{{Mojang}}
{{Markus Persson}}
{{Portal bar|Video games}}


[[Category:2011 video games]]
[[Category:Games]]
[[Category:Action games]]
[[Category:Discontinued]]
[[Category:Indie games]]
[[Category:Community]]
[[Category:Video games designed by Markus Persson]]
[[Category:Video games developed in Sweden]]
[[Category:Minecraft]]

Latest revision as of 21:21, 26 October 2023

Template:Italic title Template:Program

Minicraft is a 2D top-down action game made by Markus "Notch" Persson, for the 2011 48-hour game programming contest Ludum Dare 22. The game was released on December 19, 2011, and never got any official updates.

After its discontinuation, it became open source, and its popularity increased as many players created their own versions of Minicraft. Notch was also developing a sequel called Minitale, but it was never released and little is known about it.

Controls[edit]

Gameplay[edit]

File:Minicraft Forest.gif
The player walking through a forest.

The gameplay is in some ways similar to Minecraft. The player must gather materials to craft tools to mine ore, chop trees, farm wheat, dig pits, and kill zombies and slimes. In order to win they must defeat the boss, the air wizard. The theme of the Ludum Dare competition the game was created for was "Alone", and the game's submission description reads, "The goal of the game is to kill the only other sentient being in the world, making sure you'll be alone forever."

Players spawn in a series of islands, with a border at the edges of the map. Minicraft has 5 surface biomes, which are forest, plain, desert, mountain, and ocean, as well as 3 cave biomes, which are dry caves, water caves, and lava caves, along with a sky biome.

The player has 10 health and 10 energy. Energy rapidly regenerates, while health must be restored with food. Energy is depleted by doing things such as attacking and eating, and these actions cannot be done if the player does not have enough energy. When the player runs out of energy, they are unable to use items and their movement speed is reduced. The more energy a player has, the more damage a tool does to its target when used. Each tier of tool is more powerful and uses less energy than the last; wood tools consume 5 energy when used on most tiles and 7 when used on ore, and each subsequent tool tier uses 1 less energy per action. Eating food consumes 6 energy. If the player runs out of health, they die and have to restart the game. The player also has an inventory with no limit on how many items they can carry and no maximum stack sizes.

Entities[edit]

File:Air wizard battle.png
The player fighting the air wizard.

Entities are mobile objects in the game world.

Mobs[edit]

All other mobs are hostile towards the player, pursuing them when close and dealing damage on contact.

Mobs
Name Mob Spawns Damage Health Drops
Player File:Minicraft Player.png Surface Varies 10 None
Green slime File:Minicraft Green Slime.png Surface, underground (level 1/2/3) 1 5 0-2 slime
Green zombie File:Minicraft Green Zombie.png Surface, underground (level 1/2/3) 2 10 0-2 cloth
Red slime File:Minicraft Red Slime.png Underground (level 1/2/3) 2 20 0-2 slime
Red zombie File:Minicraft Red Zombie.png Underground (level 1/2/3) 3 40 0-2 cloth
White slime File:Minicraft White Slime.png Underground (level 2/3) 3 45 0-2 slime
White zombie File:Minicraft White Zombie.png Underground (level 2/3) 4 90 0-2 cloth
Black slime File:Minicraft Black Slime.png Underground (level 3), sky 4 80 0-2 slime
Black zombie File:Minicraft Black Zombie.png Underground (level 3), sky 5 160 0-2 cloth
Air wizard File:Minicraft Air Wizard.png Sky 3 melee/1 ranged 2000 None

Furniture[edit]

Furniture are objects that can be placed in the world. They collide with players and mobs, and the player can push them around, or pick them up with the power glove. There are six furnitures in the game, the File:Minicraft Workbench.png Workbench, the File:Minicraft Chest.png Chest, the File:Minicraft Oven.png Oven, the File:Minicraft Furnace.png Furnace, the File:Minicraft Anvil.png Anvil and the File:Minicraft Lantern.png Lantern. All of them except the lantern can be interacted with and used to craft or store items.

Other entities[edit]

The other entities in the game are Dropped items, which are automatically picked up on contact with the player, and begin to blink and then despawn soon after dropping; and Sparks, which are the projectiles fired by the air wizard, which move slowly away from it and deal 1 damage on contact with the player and other monsters.

Tiles[edit]

Tiles are the two-dimensional equivalent of blocks and make up the world of Minicraft.

  • Cactus - Found in desert regions, deals 1 damage to mobs and the player on contact, has 10 hp and drops 1-2 cactus items.
  • Cloud cactus - Found in the sky and resembles ore, deals 3 damage on contact and has 10 hp.
  • Cloud - Makes up the terrain of the sky. Using a shovel on it does not destroy it, but does cause it to drop cloud items.
  • Dirt - Found on the surface underneath grass, sand and rock, and can be used to fill holes and replace liquid tiles.
  • Farm - Created by tilling grass, dirt or stone with a hoe, and can have crops planted on it. Eventually turns back into dirt or stone if nothing is planted on it, and has a chance of turning back when stepped on. Also turns back upon harvesting its crops or using a shovel on it.
  • Flower - Found in patches on grass. Each flower tile contains two white and yellow flowers resembling oxeye daisies. Breaking the tile drops 1-2 flower items, each of which can be planted to create a flower tile with two flowers on it, making them easily renewable. Flowers can also spread to adjacent dirt tiles when grass grows on them.
  • Grass - Generates on top of dirt in most areas of the surface and can spread to adjacent dirt tiles. Flowers and trees can be planted on it. When a hoe or shovel is used on grass, it has a chance of dropping seeds instead of breaking.
  • Hard rock - Eight hard rock tiles encase each staircase to the sky, which can only be mined with a gem pick. Has the same drops as rock and 200 hp.
  • Hole - Using a shovel on exposed dirt or stone creates a hole, which liquids can flow into, and which monsters cannot cross. Placing a dirt item in a hole turns it back into a dirt or stone tile.
  • Infinite fall - The tile used for the gaps between clouds in the sky. The player, slimes and zombies cannot walk on it, but the air wizard can.
  • Lava - Generates in the lowest underground level, emits light and deals a lot of damage on contact. Monsters cannot enter it.
  • Ore - There are three types of ore, each found exclusively in a different underground level: iron, gold and gem. They only take damage from a full-energy hit from a pickaxe. They have a chance of dropping ore with each hit, and drop more ore upon being broken. They all deal 3 damage on contact, requiring the player to be careful while mining.
  • Rock - Generates in the mountainous areas of the surface and makes up most of the underground, forming walls the player must mine through. Has 50 hp and drops 1-4 stone and 0-1 coal.
  • Sand - Generates in the desert areas of the surface on top of dirt, and can have cacti planted on it. Players and mobs leave footprints when they walk on sand (including slimes, despite not having feet), which disappear after a random amount of time.
  • Sapling - The premature stage of a newly planted tree or cactus.
  • Stairs - The passageways between levels, found throughout the world. A staircase going down on one level connects to a staircase going up on another. Cannot be destroyed.
  • Stone - Makes up the floor of the underground levels. Functionally identical to dirt, drops dirt when excavated, and dirt placed underground becomes stone.
  • Tree - Generates on grass throughout the surface, cannot be passed through, and has a chance to drop an apple whenever a player hits it. Has 20 hp and drops 1-2 wood and 0-2 acorns. When four trees are placed next to each other, a fifth tree appears between them, which is purely visual.
  • Water - Generates on the surface and in the middle underground level. The player loses energy by swimming in water and starts to take damage if their energy runs out. Monsters cannot enter it.
  • Wheat - Created by planting seeds on farmland, and goes through six growth stages. The higher the stage, the more seeds and wheat items are dropped upon breaking it.

Items[edit]

Items are obtained from killing mobs, breaking tiles and crafting other items.

Natural resources
Name Item Source Use
Power glove File:Minicraft Power Glove.png Spawns with the player Used to carry furniture
Apple File:Minicraft Apple.png Trees (when hit) Heals 1 hp
Wood File:Minicraft Wood.png Trees Can be crafted into workbenches, chests, lanterns and tools
Acorn File:Minicraft Acorn.png Trees Used to plant tree saplings
Cactus File:Minicraft Cactus (item).png Cacti Used to plant cactus saplings
Flower File:Minicraft Flower (item).png Flowers Can be placed on grass
Seeds File:Minicraft Seeds.png Grass and crops Can be planted on farmland
Wheat File:Minicraft Wheat (item).png Mature crops Can be crafted into bread
Slime File:Minicraft Slime.png Slimes Can be crafted into lanterns
Cloth File:Minicraft Cloth.png Zombies
Sand File:Minicraft Sand (item).png Sand Can be crafted into glass or placed on the ground
Dirt File:Minicraft Dirt (item).png Dirt and stone Can fill holes and replace liquids
Stone File:Minicraft Stone (item).png Rock Can be crafted into ovens, furnaces and rock tools
Coal File:Minicraft Coal.png Rock Used as fuel by the furnace
Iron ore File:Minicraft Iron Ore (item).png Iron ore Can be crafted into iron
Gold ore File:Minicraft Gold Ore (item).png Gold ore Can be crafted into gold
Gem File:Minicraft Gem.png Gem ore Can be crafted into gem tools
Cloud File:Minicraft Cloud (item).png Clouds
Crafted with workbench
Name Item Recipe Use
Workbench File:Minicraft Workbench (item).png 20 wood (spawns with the player) Used to craft furniture and wood and rock tools
Chest File:Minicraft Chest (item).png 20 wood Used to store items, keeps its inventory when picked up
Oven File:Minicraft Oven (item).png 15 stone Used to craft bread
Furnace File:Minicraft Furnace (item).png 20 stone Used to craft glass and metal
Anvil File:Minicraft Anvil (item).png 5 iron Used to craft metal and gem tools
Lantern File:Minicraft Lantern (item).png 5 wood, 10 slime, 4 glass Emits light underground when held or placed
Wood sword File:Minicraft Wood Sword.png 5 wood Does a lot of extra damage to monsters
Wood axe File:Minicraft Wood Axe.png 5 wood Does extra damage to trees and monsters
Wood pick File:Minicraft Wood Pick.png 5 wood Does extra damage to rock and ore
Wood shovel File:Minicraft Wood Shovel.png 5 wood Used to remove floor tiles
Wood hoe File:Minicraft Wood Hoe.png 5 wood Used to create farmland
Rock sword File:Minicraft Rock Sword.png 5 wood, 5 stone Does a lot of extra damage to monsters
Rock axe File:Minicraft Rock Axe.png 5 wood, 5 stone Does extra damage to trees and monsters
Rock pick File:Minicraft Rock Pick.png 5 wood, 5 stone Does extra damage to rock and ore
Rock shovel File:Minicraft Rock Shovel.png 5 wood, 5 stone Used to remove floor tiles
Rock hoe File:Minicraft Rock Hoe.png 5 wood, 5 stone Used to create farmland
Crafted with oven
Name Item Recipe Use
Bread File:Minicraft Bread.png 4 wheat Heals 2 hp
Crafted with furnace
Name Item Recipe Use
Iron File:Minicraft Iron.png 4 iron ore, 1 coal Can be crafted into anvils and iron tools
Gold File:Minicraft Gold.png 4 gold ore, 1 coal Can be crafted into gold tools
Glass File:Minicraft Glass.png 4 sand, 1 coal Can be crafted into lanterns
Crafted with anvil
Name Item Recipe Use
Iron sword File:Minicraft Iron Sword.png 5 wood, 5 iron Does a lot of extra damage to monsters
Iron axe File:Minicraft Iron Axe.png 5 wood, 5 iron Does extra damage to trees and monsters
Iron pick File:Minicraft Iron Pick.png 5 wood, 5 iron Does extra damage to rock and ore
Iron shovel File:Minicraft Iron Shovel.png 5 wood, 5 iron Used to remove floor tiles
Iron hoe File:Minicraft Iron Hoe.png 5 wood, 5 iron Used to create farmland
Gold sword File:Minicraft Gold Sword.png 5 wood, 5 gold Does a lot of extra damage to monsters
Gold axe File:Minicraft Gold Axe.png 5 wood, 5 gold Does extra damage to trees and monsters
Gold pick File:Minicraft Gold Pick.png 5 wood, 5 gold Does extra damage to rock and ore
Gold shovel File:Minicraft Gold Shovel.png 5 wood, 5 gold Used to remove floor tiles
Gold hoe File:Minicraft Gold Hoe.png 5 wood, 5 gold Used to create farmland
Gem sword File:Minicraft Gem Sword.png 5 wood, 50 gem Does a lot of extra damage to monsters
Gem axe File:Minicraft Gem Axe.png 5 wood, 50 gem Does extra damage to trees and monsters
Gem pick File:Minicraft Gem Pick.png 5 wood, 50 gem Does extra damage to rock and ore
Gem shovel File:Minicraft Gem Shovel.png 5 wood, 50 gem Used to remove floor tiles
Gem hoe File:Minicraft Gem Hoe.png 5 wood, 50 gem Used to create farmland

Levels[edit]

File:Minicraft.png
A typical view of the surface level.

There are 5 levels in the Minicraft world, connected by staircases. These are:

  • Surface - Where the player spawns. It is always lit by sunlight, and only green monsters spawn here. The surface can be roughly divided up into 5 different biomes:
    • Forest - A region covered in grass and trees.
    • Plain - A region covered in grass without trees.
    • Desert - A region covered in sand and cacti.
    • Mountain - A region covered in rock and stairs.
    • Ocean - A region covered in water.
  • Dry caves - The first level of the underground is made up of winding cave systems filled with veins of iron ore. Red and green monsters spawn here.
  • Water caves - The second level of the underground is filled with large lakes of water and veins of gold ore. White, red and green monsters spawn here.
  • Lava caves - The third level of the underground is filled with large lakes of lava and veins of gem ore. Black, white, red and green monsters spawn here.
  • Sky - Using a gem pick, the player can break through the hard rock barriers on the surface that surround the stairs to the sky, a level made up of cloud platforms and bottomless dropoffs, which is inhabited by black monsters and the air wizard.

Trivia[edit]

Gallery[edit]

Notch’s screenshots:

See also[edit]

References[edit]

Template:Reflist

Template:Minecraft (franchise)